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- REA 13! - E ( - UGLAR!) - AND THE NEUKING REST! - GC - NOTHER ONE DONE IN 1 MINUTE! - REA 13 WAS CRACKED BY - RIGINAL SUPPLIED BY - NACKEBROT CRACKERS (IK WIL - OLLETJE,KNAPPERBR0T!) - - UGLAR!) - AND THE NEUKING REST! - ROEP - RAFFITY - QQQQQQRSTUVWQXYQZ[/Q]^_ !"###$## - . -
- STEROIDS WAR+ - 10 MINUTES AGO I DID - MILEY'S AN GC - 10 MINUTES AGO I DID - MILEY'S AND NOW DIE VIEZE - STEROIDS-WAR',WHICH I CRACKED AND TRAINED IN 2 MINUTES!! - ,SUCKERS (HEHE!) - RULLENBAK GROET IEDEREEN DIE OOK IN SMILEY'S WERD GEGROET,ALLEEN DIT KUNNEN DIE STOMME BROODJES NIET LEZEN,WANT HET IS - OLLANDERS ZIJN DE NEUKING BESTE!! - NGELS),SPAETER ( - OLLANDS),LATER ( - ELGS),PLUS TARD (VIES - RANS) EN DIE STOMME - PANJAARDJES,DIE PAKKEN ZELF MAAR EEN WOORDENBOEKJE,JA TOCH!? - ET ZIJN TOCH MAAR SUFFERDS! - UGLAR TIME!! - ROEP - RAFFITY - STEROIDS WAR+ -
- REST! - TROEP IS BACK SORRY FOR THAT, JUST HAD TO SHOW THE HEMA CRACKERS HOW THINGS WORK BALLOONACY 2 +6+DOCS FROM T+C LINKING AND TRAINING BY AFVAL GREETINGS TO ALL OUR FANS BACK TO OUR GRAVE !!! - G0 LEVEL: 01 ^: 9 *: - C LEVEL: 01 ^: 9 *: - GAME OVER WELL DONE - E WELCOME TO ^ BALLOONACY 2 ^ - C. ONCE AGAIN, ANOTHER GAME FOR YOU! - C. PROGRAMMING BY RICHARD BAYLISS - C. GAME AND CHARSET GRAPHICS BY RICHARD BAYLISS - C. BITMAP LOGO BY JOHAN JANSSEN - C. MUSIC ARRANGED AND COMPOSED BY RICHARD BAYLISS - C. COPYRIGHT (C)2005 T.N.D GAMES AND COVENANT - C. ALL RIGHTS RESERVED - C. PLUG A JOYSTICK INTO PORT 2 AND GUIDE YOUR FLOATING BALLOON AROUND 16 DEADLY CAVERNS, FILLED WITH NASTY SURPRISES - C. TO ESCAPE FROM EACH CAVERN, YOUR PINK BALLOON NEEDS TO COLLECT A GOLDEN KEY AND THEN TAKE IT TO THE LOCK TO RELEASE THE EXIT - C. AND THEN, FLEE THROUGH THE EXIT - C. IF YOUR BALLOON HITS ANYTHING, LIKE WALLS, MONSTERS, LAZER DOOR, ETC, IT WILL BURST - C. YOU WILL HAVE 9 BALLOONS AT YOUR DISPOSAL, AND THOSE BALLOONS ARE FILLED WITH HELIUM, SO YOU HAVE TO BE VERY CAREFUL GUIDING YOUR BALLOON AROUND EACH ZONE, TO BE ABLE TO GET NEAR TO THE END OF THE GAME - C. EACH LEVEL MAY BE TRICKY BUT IT IS POSSIBLE - C. GOOD LUCK, YOU WILL NEED IT! - E GREETINGS FLY OUT TO: ALLAN BAIRSTOW, ANDREW FISHER, WAYNE WOMERSLEY, JOERG DROEGE, GERHARD FLAGGE, HIRAM KUEMPER, CREAMD, OVERKILLER/HOKUTOFORCE, FRANK GASKING, PAUL H., DANNY BEISSMANS, STEFAN GUTSCH, JAKOB VOOS, HONESTY/CVT, RAYNE/CVT, ROBERT DOERFLER, DOSOO, LASSE OORNI, LAZE RISTOSKI, MERMAID/CREATORS, JACK ALIEN/REM, FUNGUS/N0STALGIA, STORMFRONT/EXCESS, JAZZCAT+VENGEANCE/ONSLAUGHT, ARMAN BEHDAD, KIM LEMON & THE LEMON64 TEAM, CRONOSOFT, THE OLDSCHOOL GAMING TEAM, - CR, JAYMZ JULIAN, ROBONES, FEISSERWOLF/METALVOTZE, RAYNE, ROBERT NICOLETTI, PITI/PAPPOSOFT, NADIRA/CRC, STEPPE/HVSC CREW, AND FINALLY A BIG HELLO TO YOU, THOSE PEOPLE WHO I HAVE MISSED OUT - F ENJOY THIS GAME AND LOOK FORWARD TO MORE IN THE NEAR FUTURE COURTESEY FROM US NICE GUYS AT COVENANT AND T.N.D PROJECTS! - CONGRATULATIONS - YOUR PINK BALLOON HAS MADE IT OUT OF - 3 ALL 16 HELLISH CAVERNS - YOU ARE SUCH A GOOD PLAYER AFTERALL! - PRESS FIRE TO PLAY AGAIN - I UNLIMITED LIVES (Y/N)? - 9 USE C= KEY TO LEVEL SKIP - UNLIMITED TIME (Y/N)? - K NO BACKGROUND SPRITE PROBLEMS (Y/N)? - I DOOR ALWAYS OPEN (Y/N)? - K SEE END FIRST (Y/N)? - 2005 T.N.D PROJECTS AND COVENANT - HAPROGRAMMING BY - GGBREATHTAKING MUSIC PERFORMED BY - GGPRESS FIRE TO PLAY BALLOONACY 2 - GRICHARD BAYLISS - GARICHARD BAYLISS AND JOHAN JANSSEN - BBDFHJLNPRTVXZ/^ "$& - BDFHJLNPRTVXZ/^ "$ - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - C "$Z/^ ZZFHJLDBN - LHTUVWXYZ[/]^_ !"#$%TUVWXYZ[/]^_ !"##$% - BDDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - HTYZ//[]^_ !"#$%YZ[/]^_ !"#$%BDCEGFHIJKLMNNMLKJIHGEFDCB - BDDFHHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDBBGLEJQU[ "[UQY XPJOOB!WUSQOMKIGEC - BDFHJLNPRTVXZ/^ "$ - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - NX "$WUSQOMKIGEC - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - CWXXYYZZ[[^_ !"#$%%$#"! _^BCDDEEFG - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDBBCDEFGH - BDFHJLNPRTVXZ/^ "$ - BDDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNPRTVXZ/^ "$ - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVUSQOMKIGECAR[[ - BDFHJLLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - G0 LEVEL: 01 ^: 9 *: - C LEVEL: 01 ^: 9 *: - GAME OVER WELL DONE - E WELCOME TO ^ BALLOONACY 2 ^ - C. ONCE AGAIN, ANOTHER GAME FOR YOU! - C. PROGRAMMING BY RICHARD BAYLISS - C. GAME AND CHARSET GRAPHICS BY RICHARD BAYLISS - C. BITMAP LOGO BY JOHAN JANSSEN - C. MUSIC ARRANGED AND COMPOSED BY RICHARD BAYLISS - C. COPYRIGHT (C)2005 T.N.D GAMES AND COVENANT - C. ALL RIGHTS RESERVED - C. PLUG A JOYSTICK INTO PORT 2 AND GUIDE YOUR FLOATING BALLOON AROUND 16 DEADLY CAVERNS, FILLED WITH NASTY SURPRISES - C. TO ESCAPE FROM EACH CAVERN, YOUR PINK BALLOON NEEDS TO COLLECT A GOLDEN KEY AND THEN TAKE IT TO THE LOCK TO RELEASE THE EXIT - C. AND THEN, FLEE THROUGH THE EXIT - C. IF YOUR BALLOON HITS ANYTHING, LIKE WALLS, MONSTERS, LAZER DOOR, ETC, IT WILL BURST - C. YOU WILL HAVE 9 BALLOONS AT YOUR DISPOSAL, AND THOSE BALLOONS ARE FILLED WITH HELIUM, SO YOU HAVE TO BE VERY CAREFUL GUIDING YOUR BALLOON AROUND EACH ZONE, TO BE ABLE TO GET NEAR TO THE END OF THE GAME - C. EACH LEVEL MAY BE TRICKY BUT IT IS POSSIBLE - C. GOOD LUCK, YOU WILL NEED IT! - E GREETINGS FLY OUT TO: ALLAN BAIRSTOW, ANDREW FISHER, WAYNE WOMERSLEY, JOERG DROEGE, GERHARD FLAGGE, HIRAM KUEMPER, CREAMD, OVERKILLER/HOKUTOFORCE, FRANK GASKING, PAUL H., DANNY BEISSMANS, STEFAN GUTSCH, JAKOB VOOS, HONESTY/CVT, RAYNE/CVT, ROBERT DOERFLER, DOSOO, LASSE OORNI, LAZE RISTOSKI, MERMAID/CREATORS, JACK ALIEN/REM, FUNGUS/N0STALGIA, STORMFRONT/EXCESS, JAZZCAT+VENGEANCE/ONSLAUGHT, ARMAN BEHDAD, KIM LEMON & THE LEMON64 TEAM, CRONOSOFT, THE OLDSCHOOL GAMING TEAM, - CR, JAYMZ JULIAN, ROBONES, FEISSERWOLF/METALVOTZE, RAYNE, ROBERT NICOLETTI, PITI/PAPPOSOFT, NADIRA/CRC, STEPPE/HVSC CREW, AND FINALLY A BIG HELLO TO YOU, THOSE PEOPLE WHO I HAVE MISSED OUT - F ENJOY THIS GAME AND LOOK FORWARD TO MORE IN THE NEAR FUTURE COURTESEY FROM US NICE GUYS AT COVENANT AND T.N.D PROJECTS! - CONGRATULATIONS - YOUR PINK BALLOON HAS MADE IT OUT OF - 3 ALL 16 HELLISH CAVERNS - YOU ARE SUCH A GOOD PLAYER AFTERALL! - PRESS FIRE TO PLAY AGAIN - I UNLIMITED LIVES (Y/N)? - 9 USE C= KEY TO LEVEL SKIP - UNLIMITED TIME (Y/N)? - K NO BACKGROUND SPRITE PROBLEMS (Y/N)? - I DOOR ALWAYS OPEN (Y/N)? - K SEE END FIRST (Y/N)? - 2005 T.N.D PROJECTS AND COVENANT - HAPROGRAMMING BY - GGBREATHTAKING MUSIC PERFORMED BY - GGPRESS FIRE TO PLAY BALLOONACY 2 - GRICHARD BAYLISS - GARICHARD BAYLISS AND JOHAN JANSSEN - BBDFHJLNPRTVXZ/^ "$& - BDFHJLNPRTVXZ/^ "$ - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - C "$Z/^ ZZFHJLDBN - LHTUVWXYZ[/]^_ !"#$%TUVWXYZ[/]^_ !"##$% - BDDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - HTYZ//[]^_ !"#$%YZ[/]^_ !"#$%BDCEGFHIJKLMNNMLKJIHGEFDCB - BDDFHHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDBBGLEJQU[ "[UQY XPJOOB!WUSQOMKIGEC - BDFHJLNPRTVXZ/^ "$ - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - NX "$WUSQOMKIGEC - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - CWXXYYZZ[[^_ !"#$%%$#"! _^BCDDEEFG - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDBBCDEFGH - BDFHJLNPRTVXZ/^ "$ - BDDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB - BDFHJLNPRTVXZ/^ "$ - BDFHJLNPRTVXZ/^ "$ - L&$" ^/ZXVUSQOMKIGECAR[[ - BDFHJLLNPRTVXZ/^ "$ - L&$" ^/ZXVTRPNLJHFDB -
OTER!> - <KING-A-NOTER> BY IMPACT&ASPECT! - ABCDEFGHIJKLMNOPQR'&%$#"! _^]/[ZYXWVUTS - !ARE PROUD TO PRESENT - .** BALLOONACY 2 ** - ---- THE MANUAL --- - *BALLOONACY 2 IS COPYRIGHT (C)2005 TND - CPROJECTS (THE NEW DIMENSION) AND - COVENANT AND HAS BEEN DOWNLOADED FROM - KRIGHTS RESERVED. - $THIS PRODUCTION IS ALLOWED TO BE - CRELEASED FREELY AT DEMO PARTIES, - BC=64/COMPUTER EVENTS, ON WEBSITES. - HOWEVER, LIKE OTHER TND GAMES. THIS - PRODUCTION IS NOT ALLOWED TO BE SOLD ON - TO CD-ROM COMPILATIONS BY ANY OTHER - CFORM BY ALL MEANS WITHOUT PRIOR - PERMISSION FROM THE GAME AUTHOR HIMSELF. - THIS GAME IS FREEWARE. NOT COMMERCIAL. - (USE OR EMULATE JOYSTICK PORT 2) - .AFTER A TOUGH CHALLENGE BATTLING - THROUGH BALLOONACY (RELEASED ON THE - LAST EVER ISSUE OF COMMODORE ZONE COVER - .BALLOON STRIKES ONCE - AGAIN. INSIDE THE DEADLY CAVERNS, FULL - OF HORRORS AND VERY HOT WALLS, ROCKS & - CHAINS, ETC. THE PINK BALLOON IS - TRAPPED. IT IS YOUR JOB TO GUIDE THE - BALLOON SAFELY TO FREEDOM. - 'USING A JOYSTICK IN PORT 2. GUIDE YOUR - PINK BALLOON SAFELY THROUGH 16 - DIFFERENT CAVERNS, CRAMMED WITH HORRORS - AND DEADLY WALLS & CHAINS WINTHIN A - LIMITED AMOUNT OF TIME. THE ONLY - TROUBLE IS THAT THIS BALLOON IS FILLED - WITH HELIUM GAS (LIKE THE ORIGINAL - BALLOONACY) AND WILL BE FLOATING. THERE - ARE CREATURES LURKING IN MOST OF THE - CAVERNS AND THERE IS NO WAY OUT, UNLESS - A TASK IS FULFILLED. - "WHAT IS THE TASK THEN? WELL, YOUR PINK - BALLOON HAS TO GO AND COLLECT A KEY, - THEN ONCE COLLECTED THE KEY, HAS TO - REACH THE LOCK TO RELEASE THE LAZERS - AND YOUR EXIT IS AVAILABLE. THEN THE - BALLOON HAS TO FLY INTO THE EXIT, - AVOIDING VARIOUS OBSTACLES WHILE YOU - CAN. CAN YOU ESCAPE BEFORE IT IS TOO - LATE? GOOD LUCK! - 'RICHARD BAYLISS - 'RICHARD BAYLISS (GAME) - LJOHAN JANSSEN (LOGO) - 'RICHARD BAYLISS - !WINVICE V1.6/WINVICE V1.8 EMULATORS - CCS64 - C64 EMULATOR - RELAUNCH 64 - 6502 ASSEMBLER SUPPORT - DASN CROSSPLATFORM ASSEMBLER - CBMCOMBINE LINKER - PUCRUNCH - FAST CRUNCHER - EXOMIZER V2.0 - CROSS PLATFORM CRUNCHER - !COMMODORE 64C HOME COMPUTER - C64 TAPEDECK (C2N CLONE) - 1541-II DISK DRIVE - ACTION REPLAY MK VI - MULTI SCREEN CONSTRUCTION KIT - AMICA PAINT - ART PROGRAM - !WE HOPE YOU WILL ENJOY THIS GAME, AND - WILL LOOK FORWARD TO FUTURE PRODUCTIONS - HOWEVER, IF YOU WOULD LIKE TO SEEND - FEEDBACK, AND SEND COMMENTS OR QUERIES, - REGARDING FUTURE PRODUCTIONS FROM US - THEN PLEASE FEEL FREE TO CONTACT ME VIA - THIS EMAIL ADDY BELOW: - !ENJOY THIS PRODUCTION! - $RICHARD BAYLISS! - LATFORM ASSEMBLER - CBMCOMBINE LINKER - PUCRUNCH - FAST CRUNCHER - EXOMIZER V2.0 - CROSS PLATFORM CRUNCHER - !COMMODORE 64C HOME COMPUTER - C64 TAPEDECK (C2N CLONE) - 1541-II DISK DRIVE - ACTION REPLAY MK VI - MULTI SCREEN CONSTRUCTION KIT - AMICA PAINT - ART PROGRAM - !WE HOPE YOU WILL ENJOY THIS GAME, AND - WILL LOOK FORWARD TO FUTURE PRODUCTIONS - HOWEVER, IF YOU WOULD LIKE TO SEEND - FEEDBACK, AND SEND COMMENTS OR QUERIES, - REGARDING FUTURE PRODUCTIONS FROM US - THEN PLEASE FEEL FREE TO CONTACT ME VIA - THIS EMAIL ADDY BELOW: - !ENJOY THIS PRODUCTION! - $RICHARD BAYLISS! -
BALLOONACY 2 (C) TND + COVENANT D PROJECTS AND COVENANT ... BEING THAT I - ... HELLO THERE, THIS IS RICHARD ON THE KEYS PRESENTING YOU - BALLOONACY 2 - (C)T.N.D PROJECTS AND COVENANT ... BEING THAT I WONT BE RELEASING ANY MORE GAMES THIS YEAR, I GIVE YOU THIS AS AN EARLY CHRISTMAS PRESENT - RELEASE DATE - 4TH DECEMBER 2005! PLEASE READ INSTRUCTIONS PROVIDED, IF YOU ARE NOT SURE HOW TO PLAY THIS GAME ... WE HOPE YOU ENJOY THIS LAST EVER CREATION OF MINE FOR 2005! MORE IN 2006! ... WE SEND BOTTLES OF WINE OVER TO: CIVITAS, COVENANT, EXCESS, HOKUTO FORCE, LASER (WELCOME BACK), LAXITY, N0STALGIA, ONSLAUGHT, OXYRON, PADUA, PEOPLE OF LIBERTY, PROTOVISION, REMEMBER, ROLE, SWEET, TINNITUS, TRIAD, WOW AND TO THE REST OF THE GOOD GUYS IN THE SCENE ... INTRO CODE: RICHARD BAYLISS ... LOGO: JOHAN JANSSEN (JSL) ... CHARSET: UNKNOWN ... MUSIC: DEAD END ... BY RICHARD BAYLISS ... HAVE LOADS OF FUN AND REMEMBER - RESPECT TO THE C64 ... KEEP THE C64 ALIVE AND I SEE YOU IN 2006! BYE FOR NOW! - BALLOONACY 2 (C) TND + COVENANT - HELLO THERE, THIS IS RICHARD ON THE KEYS PRESENTING YOU - BALLOONACY 2 - (C)T.N.D PROJECTS AND COVENANT - BEING THAT I WONT BE RELEASING ANY MORE GAMES THIS YEAR, I GIVE YOU THIS AS AN EARLY CHRISTMAS PRESENT - RELEASE DATE - 4TH DECEMBER 2005! - PLEASE READ INSTRUCTIONS PROVIDED, IF YOU ARE NOT SURE HOW TO PLAY THIS GAME - < WE HOPE YOU ENJOY THIS LAST EVER CREATION OF MINE FOR 2005! - GWE SEND BOTTLES OF WINE OVER TO: CIVITAS, COVENANT, EXCESS, HOKUTO FORCE, LASER (WELCOME BACK), LAXITY, N0STALGIA, ONSLAUGHT, OXYRON, PADUA, PEOPLE OF LIBERTY, PROTOVISION, REMEMBER, ROLE, SWEET, TINNITUS, TRIAD, WOW AND TO THE REST OF THE GOOD GUYS IN THE SCENE - <INTRO CODE: RICHARD BAYLISS - .; LOGO: JOHAN JANSSEN (JSL) - .2 CHARSET: UNKNOWN - .1 MUSIC: DEAD END - .4 BY RICHARD BAYLISS - 5 HAVE LOADS OF FUN AND REMEMBER - RESPECT TO THE C64 - * KEEP THE C64 ALIVE AND I SEE YOU IN 2006! - _BALLOONACY 2 (C) TND + COVENANT -
- UMBLE - 2! GC - GAME SUPPLIED BY - AND CRACKED BY - NJOY THIS ONE,CU! - ROEP - RAFFITY - GBDFGAME OVER!ROUND:YOU MADE IT!RETRY: BLOCK TUMBLE! -
- BOOM +2 - ) WASA KNAECKET AEND PLUZ ZWOA TRANED BY - BOOM (KAPUTTZ) WASA KNAECKET AEND PLUZ ZWOA TRANED BYE VOLLSUFF UF TROEP. FUSSPILZ TO... GARBAGE, ULTIMATE, BURP, CROSSFIRE AND OLL DA ODAZ... - O-MUSIC BY MOZ(IC)ART/GT-JJJ - ROEP - BOOM +2 - MATTHIAS KRAMM PRESENTS BOOM - H-FOR ASKS ETC. CALL: - . THIS IS MATTHIAS KRAMM WITH HIS NEWEST GAME CALLED BOOM. THE CODING,THE GRAPHIX AND THE SOUND WAS ALL DONE BY ME. IF YOU WANT TO CONTACT ME, COZ THE GAME HAS JUST FORMATTED YOUR MOST VALUABLE DISK OR SOMETHING LIKE THAT, THEN DIAL 089/4305120.EVENTUALLY TRY TO PERSUADE MY MA TO LET U SPEAK WITH ME - . THANX & GREETS GO TO: MY MA (FOR NERVING AT ALL - .), MY DOG(FOR BARKING WHILE I WAS PROGRAMMING), ETC. AND TO ALL GUYZ WHO WANT TO CHEAT MY LITTLE GAME: MAYBE MY CODE IS THE WEIRDEST YOU'VE EVER SEEN! THAT'S COZ MY MACRO-ASSEMBLER GOT FORMATTED, SORRY! IF YOU SHOULD THOUGH MANAGE TO FIND OUT THE POWER-ADRESS, CALL ME! BYE - [^_^ ^_^ ##[[BCBCBCBCBCBCBCBC - H BOOM+2 BY VOLLSUFF/TROEP - Q UNLIMITED POWER ?? - : USE C= KEY TO SKIP LEVELS! -
KB_NH - - LAST 2+ - THE KING OF LAZYNESS, - ! GC - NOTHER KILLER RELEASE DONE ON A RAINY SUNDAY IN NOVEMBER.. - - LAST 2 - (C) MONIQUE SOFTWARE LTD. - RACKED,TRAINED & SUPPLIED BY THE KING OF LAZYNESS, - ! L8R.. - ROEP - RAFFITY - ZBCQC! AZ P BCQDEQBQCBQDE P BCQC - RBRB BCUBCBCBCBRCRCBCBCCRCBF - HXXHKHKHJHYIXHYYHH - ]^ ^!^ ^!^ ^!^ ^!^ ^! -
- RIX + - P - ROEP - RAFFITY - XC_ S[J[W^LTERS Z - PRESS FZ TO PL^Y - *AFVAL/TROEP DID IT AGAIN - GO FUCK YOUR SELF AT : - J UNLIMITED BALLS [Y/N] -